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VT_NERD
22 Jun : 13:27
BF1943 for PC isn't until September [LINK]

VT_NERD
22 Jun : 13:25
Sorry was out of town. Did he end up going?

Akira
19 Jun : 15:23
Rag if you see this are you up to tank LV tonight? Tutoe is making a run.

El-Gorko
09 Jun : 15:20
BF1943 is on June 25th.

El-Gorko
22 May : 11:08
Rumor on the street is that promo was actual players and then someone else filming them playing.

VT_NERD
22 May : 10:32
Yes it does.

I lol'ed at the medic using the paddles to revive someone in the promo.

El-Gorko
22 May : 10:05
This is looking mighty sexy: [LINK]

El-Gorko
17 May : 08:04
Either way, it's only supposed to be like $15-25, so I think I'll be making the purchase.

VT_NERD
16 May : 19:17
The destructible environment in 1943 appears to be restricted to knocking over trees. Sounds like the PC version will have no player limit from what I saw on the forums. Could be good.

El-Gorko
15 May : 13:00
CoD World at War is $24.99 on Steam this weekend.

El-Gorko
14 May : 19:10
BF1943 gameplay trailer: [LINK]

Akira
07 May : 15:15
Modern Warfare 2 is coming 11/10/09. Looks good from what I have seen.

[LINK]

El-Gorko
24 Apr : 14:49
The 24 player aspect is lame but fully destructible environments will be very, very fun. If you've ever played Red Faction you'll have some idea of what I'm talking about.

VT_NERD
24 Apr : 11:50
Nevermind, 1943 is only 24 players. It should be up to 128 by now. Unless it's the game of the year, I won't be bothered to buy it.

VT_NERD
23 Apr : 23:14
Interesting. I know nothing of the game, but if it doesn't completely blow I'd be in for $15.

El-Gorko
23 Apr : 10:49
BF1943 to be released in September for $15 and only via download.

El-Gorko
18 Apr : 08:29
Battlefield Heroes News: [LINK]

VT_NERD
21 Jan : 22:33
I've had my eyes on a Gigabyte board myself [LINK]

It's been a while since I did any real research though.

VT_NERD
21 Jan : 22:24
I'm not sure, but I definitely agree with reading the reviews on Newegg. I'd stay away from ABit (if you can even find any of their stuff) as I think they're having problems [LINK]

Akira
21 Jan : 16:58
I did and it looks good. It is also Quad core ready and all I will need is to get the cpu to upgrade when I want. It can also handle 16 Gb ram 1066.

El-Gorko
21 Jan : 16:13
Absolutely no idea. You can always check hardforum.com for any reviews. Or just read user reviews on Newegg.

Akira
21 Jan : 14:43
Hey guys is the ASRock mother board any good? I am thinking about getting a new one and upgrading to 64 bit OS. It has the PCIe 2.0 compliant slot mine now doesn't. I want to be able to get full use out of my vid card.

VT_NERD
13 Jan : 17:09
I figured that since we aren't using Ventrilo that I might as well cancel it.

If things go sourth with Pravus or we find ourselves playing other games then I'm fine with getting it again, but it just seemed like a waste of moeny.

It'll be around until 2/5.

El-Gorko
09 Jan : 15:50
Actually, I'm already 40 and have been for about 2 hours. :)

VT_NERD
09 Jan : 13:37
I don't think this will apply to Gorko as he's almost 40 already, but Akira do you have any interest in grinding quests in T4? I want to get to 40 so I can gear up for the dungeon stuff.


Patch 1.2 Sneak Peek

Posted by  VT_NERD - Friday 06 February 2009 - 12:39:02
Folks,

Well, it’s Friday and time for another Sneak Peak at the next major patch. In this case it will be an early look at the Patch 1.2 patch cycle. While we could easily call this patch Combat & Careers Part Deux, I think a better name is the Bugs, Careers, Bugs, Items and Bugs Patch. Over this patch cycle we will have addressed and resolved about 500 bugs and issues (some internal, most external) and some of the changes have already been pushed to LIVE. Now, while a lot of these are teeny tiny little bugs, such as grammatical errors in tool tips, the majority of them are substantial.

This patch is intended to be made available to our Core Testers next week on our Public Test Server (PTS). We also intend to break with tradition a little bit and make the entire patch notes available to the community before the patch goes to the PTS. So, without further ado, here are some highlights from the 1.2 patch cycle.

1) Bugs: I’m certainly not going to list 500 bugs/issues here, but the list is rather lengthy and right now bug fixes alone are coming in at about 16 pages of notes.

2) New Careers: Two new careers have been added, the Slayer and the Choppa. For those that got a look at the Choppa during Beta, you’ll see some changes and improvements but the Slayer is all new and ready to take the field for the first time.

3) Combat and Careers Adjustments: Lots and lots of bug fixes, adjustments and tweaks to all careers. This Balance patch focuses on addressing a number of global issues identified by the players that have been affecting the overall feel and balance of the game. This includes items such as Resistance stacking, Disorient effects, and Damage Absorb shields. In addition to these more global changes, we continue to work on each individual career addressing many of the more significant balance concerns and bugs brought up by the community. This includes a focus on the following careers; Witch Elf, Witch Hunter, Chosen, Knight, Black Orc, and Swordmaster.

4) Realm vs Realm: RvR is introducing several great changes including the new Open RvR Rallying Cry, Zone Domination System, and Siege Weapon Improvements and more!

5) Items: Itemization improvements and fixes for Gunbad, Bastion Stair, Lost Vale, Fortress Raid Rewards, City Invasion Rewards, and more!

6) Crafting System Improvements: Overall improvements to the system with Apothecary being the focus of this patch. New ingredients, improved interfaces and more.

7) Public Quests: Easy PQs for Tiers two, three, and four! This completes our first pass at the Easy PQ system and we will continue to review and tweak the system as necessary. As we have already done for Tier One, we have gone through the PQs in each Tier and made sure that at least one per chapter can be completed by 1-3 people.

8) New Live Event: The Bitter Rivals event will be launching with this version as the official kick off for the anticipated introduction of the Slayer and Choppa!

9) New Scenario: The Twisting Tower Scenario will be making a special preview appearance!

10) User Interface: Lots of UI improvements for both old and new systems! These improvements cover everything from crafting to RvR.

11) Mail: Send multiple items attached to each mail! Easily one of our most requested features by the players.

12) Client Stability: Continued improvements to the client in the areas of stability performance and visual quality. Improvements to an MMO’s client, just like the server, are ongoing and these will continue now and in the future to be one of our priorities.

As always, there’s a lot more to this patch than I can hope to cover here and things are subject to change during testing, but 1.2 is a huge patch for us and it will be followed by another large patch, 1.3. I’m also working on a State of the Game that will lay out, in more detail, our plans for the rest of 1.2, 1.3 and beyond. And once again, this is only a Sneak Peak. =)

Mark

Source: [link]


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